BIAC3: International Contemporary Art Biennale Seville 2008

March 1, 2008

Tags BiennaleDaniel GriffinPeter WeibelSean KellyTom Kovac

Curator and artistic director: Peter Weibel

RMIT Exhibitors:
Tom Kovac, RMIT Architecture Professor of Design, Melbourne, Australia, Practice: Kovac Architecture,
with Leon van Schaik, RMIT Professor of Architecture, Melbourne, Sean Kelly, Alvin Low,
& RMIT Architecture Students Daniel Griffin, Adam Paikos, Charlotte Pan, Duan Wan, Effy Yuan, Eric Werner, Maasa Yamashita, Simon Pearce, Sio Lim, Suby Liu, Tom Frauenfelder
Visualising the Virtual Concourse, Architecture Elective,
RMIT Master of Architecture Professional Degree, Semester 01/02, 2008

BIAC3: Visualising the Virtual Concourse, 2008, Installation

About the Biennale:

Architecture’s transformation through computer technology will be the topic of the third section, curated by Marie-Ange Brayer, which will display 45 works created by architects following three conceptual areas: Flux City, Bio Body and Design Yourself.

FLUX CITY
Artists: Amid (cero 9), Archigram, Archizoom, Atelier Hitoshi Abe & Masahige Motoe, Bas Princen, CHS Arquitectos, James Law Cybertecture, Ian +, MGM – Morales, Giles, Mariscal & Esther Pizarro & hackitectura.net, NOX, SERVO

BIO BODY
Artists: Axel Killian, CLOUD 9 (Enric Ruiz-Geli), Coop Himmelb(l)au, Emergent (Tom Wiscombe), EZCT (Philippe Morel, Jelle Jeringa and Félix Agid), François Dallegret, Jakob + MacFarlane (Dominique Jacob and Brendan MacFarlane), Jones Partners Architecture (Wes Jones), Jurgen Mayer, Kisho Kurokawa, Kol/ Mac LLC (Sulan Kolatan and William MacDonald), Material Ecology (Neri Oxman), OCEAN (Michael Henses and Achim Menges), OSA – Open Source Architecture, OSS – Open Source Space (Ángel Borrego), Vicente Guallart, Xefirotarch (Hernán Díaz Alonso)

DESIGN YOURSELF
Artists: Claude Parent & Paul Virilio, dECOi (Mark Goulthorpen), EcoLogicStudio (Claudia Pasquero and MarcoPoletto), Electronic Shadow (Naziha Mestaoui and Yacine Ait Kazi), Gianni Pettena, Interaction Design Lab (Stefano Mirti and ElioCaccavale), José Pérez de Lama /Hackitectura.net, Oosterhuis.nl (Kas Oosterhuis), Philippe Rahm, R&Sie (n), Tom Kovac, Tom Verebes, Toyo Ito

BIACS: KOVAC Architecture Exhibition Notes:

In the mid-1990s, Tom Kovac began to experiment with the most cutting edge technology, particularly in the realm of digital environment design. His projects stand out due to the presence of enveloping surfaces that reveal the differential continuity of the shapes.

The exploration of the surface’s plasticity and the investigation of light and fluidity were also inspired by visual arts (Richard Serra and Donald Judd) and even by Frederick Kiesler. Kovac places digital technology at the service of new spatialisation devices and develops a new dynamic of the surfaces that integrates architecture’s relationship with its surroundings. Urban factors are formally reconditioned in the project’s interior, while nature and topography define the formal characteristics of certain single-family house designs. Kovac defends a “new phenomenological use of digital tools.” With his approach, he seeks to create a “new materiality shaped by processes that transgress the inert state of architecture.” The project for the Biennale in Sevilla is a virtual pavilion which focuses on creation for virtual communities to participate in the spatial paradigm shift in form and spatial production. Virtual environments, when supported by a spatially unifying concept, offer the possibility that learning communities in the digital city can be both more dispersed and more intensely related than heretofore. While sites such as Facebook allow viral clustering of individuals with like interests, Tom ask what kind of relationships between real and virtual environments offer support to learning communities.

Kovac has been exploring relationships between real environments, rich in sensory and spatial information and virtual environments developed around emerging communication software application Quick-Links that is information rich. Kovac proposes the creation of a user “information” generated pavilions, web 3.0 visual models for engagement and self-monitoring that offer positive outcome in the Digital City. The gathered data of user interactions and information exchange in collaborative software “quick-links” will be transformed into a dynamic spatial environment proposing an emerging tool for transforming data creating 3D spatial intelligence. This Virtual Pavilion will be online at the Seville Biennial. The project will be produced with the aim of having both physical as well as an internetenabled online presence.

BIACS: Tom Kovac Bio

Tom Kovac, of Slovenian origin, has lived in Australia since 1970. In 1997 he graduated as a Master of Architecture from the Royal Melbourne Institute of Technology (RMIT), where he currently works as a professor. Upon completing his master’s degree, he founded the Kovac Architecture studio in Melbourne. In 1994, he created the Curve Architecture Gallery in Melbourne. His projects have been featured in numerous exhibitions in Europe and the United States. Noteworthy appearances include his participation in the Venice Architecture Biennial in 2000 and 2002, as well as the exhibition Non-Standard Architectures organised by the Centre Pompidou in 2003. Kovac has built and redesigned numerous shops, bars, restaurants and single-family houses in Melbourne. He was the only Australian architect invited to submit a proposal for the World Trade Center reconstruction project in New York.

 

Beyond Media Festival Exhibition, Florence: 

Visualising the Virtual Concourse
Studio Leaders:
Tom Kovac, RMIT Architecture Professor
Sean Kelly, Director: Quicklinks, collaborative software system
Alvin Low, RMIT Architecture graduate
Students: Daniel Griffin, Adam Paikos, Charlotte Pan, Duan Wan, Effy Yuan, Eric Werner, Maasa Yamashita, Simon Pearce, Sio Lim, Suby Liu, Tom Frauenfelder

This project focuses on public behaviours that sustain creative communities. It promotes the creation of digital environments for virtual communities to participate in a spatial paradigm shift in formal and spatial production. Virtual environments, when supported by a spatially unifying concept, offer the possibility that learning communities can be both more dispersed and more intensely interrelated. While sites such as Facebook allow viral clustering of individuals with like interests, this project examines what kind of relationships between real and virtual environments might offer support to learning communities.

The project has been exploring relationships between real environments, rich in sensory and spatial information and virtual environments developed around emerging communication software applications such as quick-links that are information rich. This project proposes the creation of user information generated pavilions, web 3.0 visual models for engagement and self-monitoring. The gathered data of user interactions and information exchange sourced from collaborative software systems is transformed into a dynamic spatial environment offering an emerging tool for transforming information to create qualitative 3D spatial intelligence.

 

Architecture Elective:

Visualising the Virtual Concourse (VVC) (Online Folio)
Recurring Architecture Elective, RMIT Master of Architecture Professional Degree, 2006-2008
Elective Leader:
Tom Kovac, RMIT Architecture Professor of Design, Practice: Kovac Architecture, Melbourne, Australia
With Sean Kelly, Alvin Low, and Leon Van Schaik, RMIT Architecture, Melbourne.

Elective Online Video Portfolio:
Students: Pooya Malek, Nik Ahmad Khalis, Clement Guek
Visualising The Virtual Concourse Architecture Elective
RMIT Master of Architecture Professional Degree
Semester 02, 2008

Elective Project:
Student: Daniel Griffin
Visualising The Virtual Concourse Architecture Elective
RMIT Master of Architecture Professional Degree
Semester 01, 2008

The spatial composition generates a pliability transforming programmatic data into potentials for creating infinite variations of form and space. It’s transformation with surfaces of dynamic unity explores the dichotomies between top and bottom, interior and exterior and seek an absence of unequivocal distinctions.